Friday, April 4, 2008

New SOCOM: Confrontation details

The latest issue of Electronic Gaming Monthly (EGM) has revealed a load of new details regarding Slant Six Games' SOCOM: Confrontation. This title is the latest entry in the third-person tactical shooter franchise and will be available for the Sony PlayStation 3.

First off, the maps are bigger in SOCOM: Confrontation. These big maps will be sectioned off to allow for additional smaller close combat maps, however. Rooftops have also become more accessible.

Cover is also a big thing in this new title. There's no snap-to cover, but players will instead be able to tilt their controllers forward in order to lean against a wall. There's also a new sprint option that will let players run for an infinite amount of time. While this may sound unbalanced, players will not be able to shoot while sprinting. It will also take players a moment to pull their guns back up and fire accurately.

Due to the sprinting option, there will be no vehicles in SOCOM: Confrontation. Fog has also been removed, but snipers won't be overpowered thanks to the sheer number of cover options in the game. Physics-based grenades are also in the game, so players can now choose to either throw a grenade or just roll it towards an enemy.

Clan customization options have also been beefed up with special camo patterns and insignias. Clan management through socom.com has also been simplified. Matches between clans are now done automatically to minimize the chances of one clan customizing the game to their advantage. Custom clan matches are still available, but clan rank won't rise as fast.

Well, there you have it. Sounds like SOCOM: Confrontation will be one hell of a treat for tactical shooter fans. The game is currently slated for a September 16 release, to watch out for it.

Article from: QJ

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3 Comments:

At Thursday, March 12, 2009 , Anonymous Anonymous said...

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